FOOTBALL SPREAD BETTING EXPLAINED

Supremacy

This is a spread betting market predicting a team's dominance over their opposition. We will predict how many more goals any given team will score against their opponents.

Example:
We might make Arsenal favourites to beat Tottenham by 0.1-0.3 goals. Therefore, if you think Arsenal will win you might bet high at 0.3 for the stake of your choice, in this case, £50 a goal.

If Arsenal were to win the game 4-1, their winning margin (make-up) would be 3 goals.
Had you placed your spread bet high at 0.3 you would have made 2.7 times your stake.
(3 - 0.3) x your stake = 2.7 x £50 = £135
But if Tottenham had won 1-0, the same bet would have lost you 1.3 times your stake.
(0.3 - -1) x your stake = 1.3 x £50 = -£65

Total Goals

This football betting market is based on the total number of goals scored in any given match by both teams.

Example:
We might predict that the Manchester United v Barcelona game will yield 2.7-3.0 goals. Therefore if you think that the game will be high scoring you would bet high at 3.0 for the stake of your choice, in this case, £50 a goal.
If Barcelona were to win the game 4-1, the total goals scored in the game would be 5.
Had you gone high on Total Goals at 3.0 you would have made 2 times your stake.
(5 – 3.0) x your stake = 2 x £50 = £100
But if the game had finished 0-0, the same bet would have lost you 3 times your stake.
(3.0 – 0) x your stake = 3 x £50 = -£150

Goal Scorers' Shirt Numbers

A spread bet in this market would be based on the aggregate number of shirt numbers for all the goal scorers in a match.
If Arsenal were to draw 1-1 with Liverpool with players wearing shirt numbers 14 and 10 scoring the goals, the shirt numbers would result in 24 points.

Example:
For a match between Spurs and Liverpool, we might price shirt numbers at 36 - 39. So if you expect a few goals you would bet high at 39 for the stake of your choice, in this case £10 a point.
If Spurs were to win the game 2-1, with number 7 scoring both goals for Spurs and shirt number 10 taking Liverpool’s only chance, the final result would be 24 points (7 + 7 + 10).
Had you gone high Shirt Numbers at 39 you would have lost 15 times your stake, in this case £10 per point.
(39 – 24) x your stake = 15 x £10 = -£150
But if you had gone low at 36, the same bet would have won you 12 times your stake.
(36 – 24) x your stake = 12 x £10 = £110

Total Bookings

How many cards will the referee show during a match? Our scoring system allocates:
10 points for a yellow card (maximum one per player)
25 points for a red card
If a player receives a yellow card and then a second yellow card i.e. red card then he is awarded 10 + 25 = 35 points.

Example:
We might offer a Bookings prediction of 44 – 48 points in a Manchester United v Manchester City match. This means that we think there will be somewhere between 4 or 5 yellow cards shown.
If there were 3 yellow cards and 1 red, the result would be 55 points.
Had you gone high Bookings at 48 you would have won 7 times your stake, in this case £10 per point.
(55 – 48) x your stake = 7 x £10 = £70
But if you had gone low at 44, you would have lost 11 times your stake.
(55 – 44) x your stake = 11 x £10 = -£120

Total Corners

This spread betting market is based on the total number of corners taken by both sides in a game.

Example:
For an international between Scotland and England, Sporting Index might offer a prediction for corners of 10 -11. If a very attacking game had led to 15 corners and you had gone high at 11 for £10 per corner, you would have won 4 times your stake:
(15 – 11) x your stake = 4 x £10 = £40
But if you had gone low at 10, you would have lost 5 times your stake.
(15 – 10) x your stake = 5 x £10 = -£50

Time of 1st Goal

How many minutes will elapse before a team scores? In this football betting market we also make predictions on the time of the 1st home goal and 1st away goal. The maximum result is 90 minutes (injury time does not count).

Example:
In an international friendly between Ireland and Holland, we might predict that the first match goal would be scored after 30 minutes hence our prediction of 28 to 31 minutes.
If the first goal came in the 38th minute and you had gone high at 31 minutes for £5 per minute, you would have won 7 times your stake.
(38 – 31) x your stake = 7 x £5 = £35
But if you had gone low at 28 minutes for the same stake, you would have lost 10 times your stake:
(38 – 28) x your stake = 10 x £5 = -£50

Total Goal Minutes

This is a very volatile market and care should be taken when placing bets. You must use your judgement to estimate the total aggregate time of all goals scored in the game. Goals scored in the 44th and 82nd minute would add up to 126 total goal minutes.

Example:
In a match between Manchester United and Arsenal, we might predict 125-135 total goal minutes.
If Arsenal won the game 3-0 and the goals came in the 7th, 23rd and 90th minutes the result would be 120 minutes.
Had you gone low on goal minutes at 125 (expecting few goals) you would have won 5 times your stake, in this case £1 a minute.
(125 – 120) x your stake = 5 x £1 = £5
But if total goal minutes had resulted in 144 minutes, the same bet would have lost you 19 times your stake.
(144 – 125) x your stake = 19 x £1 = -£19

Team Performance
We predict a "Team Performance" for both teams in a live televised match. As per Mini Performances, teams are awarded various performance points based upon particular events. But for a "Team Performance" market there are more criteria:
Win =25pts
Draw =10pts
Goal = 15pts
Clean Sheet = 10pts
Woodwork = 10pts (must rebound into play).
Corner = 3pts
Yellow Card = -5pts
Red Card = -15pts

Example:
For a match between Aston Villa and Arsenal, we may price Arsenal’s performance at 44 - 48 points.
If you fancied Arsenal to underperform against a solid Villa defence you would bet low on their performance at 44.

If a boring 0-0 draw followed, Arsenal might have only got 16 points (10pts for the draw, 10pts for the clean sheet, 6pts for 2 corners but minus 10pts for 2 yellow cards.)

Had you gone low on Arsenal's performance at 44 you would have won 28 times your stake, in this case £5.
(44 - 16) x your stake = 28 x £5 = £140

If Arsenal's performance had resulted in 82 points, the same spread bet would have lost you 40 times your stake:
(82 - 44) x your stake = 38 x £5 = -£190

Player Performance
For "Player Performances" we predict how a player will perform in a match on the basis of the following scoring system:

Goal scored = +25pts
(The goal scorer as awarded by TV coverage.)
Goal assist = +10pts
(The final touch before a goal is scored. If it hits an opposition player or woodwork first, no assist is given.)
Shot on target =+5pts
Forcing a corner = +3pts
Free kicks won = +3pts
(Including penalties)
Passing to own player in opposition half = +2pts
Free kick conceded = -3pts
Yellow card = -10pts
Red card = -25pts
We will normally offer Player Performances on three or four players from each team.

Example:
The Player Performance quote for Robbie Keane might be 40 – 45 points.
If you believed he was an over-rated player likely to be out played by his marker, you might place your spread bet low at 40 for £2. A drab performance might lead to a result of just 7 points.
Had you gone low on Keane’s performance at 40 you would have won 33 times your stake.
(40 – 7) x your stake = 33 x £2 = £66
If, however, his attacking style had led you to bet high on his performance at 45, you would have lost 38 times your stake.
(45 – 7) x your stake = 38 x £2 = -£76

Individual Player Goal Minutes
This spread betting market refers to the total minutes of all the goals scored by an individual player in a match. So, if a player scored two goals in a match, one in the 34th minute and the other in the 68th minute, his result would be 102 minutes.
A player's make-up that does not score in a game is 0 minutes.

Example

The Goal Minutes prediction for Wayne Rooney in a match might be 17 - 20.
If you thought he might not score in the game, you would bet low on his goal minutes at 17. If Rooney had scored in the 7th minute, you would have won 10 times your stake, in this case £2 per minute.
(17 - 7) x your stake = 10 x £2 = £20
If, however, he had score in the 48th minute, you would have lost 31 times your stake.
(48 - 17) x your stake = 31 x £2 = -£62

Section 9: Horse Racing Spread Betting

Home Apply for an Account About us Promotions How to Spread Bet Play for Fun! Help
Extra Spread The Guide Sports Zone Columns The Mole Press Room