Unsure about some of the football markets? Our bet explanations below will give you
the low-down on our most popular markets, from supremacy and shirt numbers to bookings and player performances.
This is a spread betting market predicting a team's dominance over their opposition. We will predict how many goals a team will beat the other by.
For example we might make Arsenal favourites to beat Tottenham by 0.1-0.3 goals. Therefore, if you think Arsenal will win you might bet high (buy) at 0.3 for the stake of your choice, in this case, £50 a goal.
If Arsenal were to win the game 4-1, their winning margin (make-up) would be 3 goals. Had you placed your spread bet high at 0.3 you would have made 2.7 times your stake or £135. Here's how the calculation works: (3 - 0.3) x your stake = 2.7 x £50 = £135.
But, if Tottenham had won the game 1-0, the same bet would have lost you 1.3 times your stake. Again, here's how the calculation works: (-1 - 0.3) x your stake = -1.3 x £50 = -£65.
This market is based on the total number of goals scored in any given match by both teams.
We might predict that the Manchester United v Barcelona game will yield 2.7-3.0 goals. Therefore if you think that the game will be high scoring you would bet high at 3.0 for the stake of your choice, in this case, £50 a goal.
If Barcelona were to win the game 4-1, the total goals scored in the game would be 5. Had you gone high on Total Goals at 3.0 you would have made 2 times your stake: (5 ' 3.0) x your stake = 2 x £50 = £100. But if the game had finished 0-0, the same bet would have lost you 3 times your stake: (0 - 3.0) x your stake = -3 x £50 = -£150.<
This market is based on the aggregate number of shirt numbers for all the goal scorers in a match. A 1-1 draw with players wearing shirt numbers 14 and 10 scoring the goals would result in shirt numbers making up at 24 points.
For a match between Spurs and Liverpool, we might price shirt numbers at 36 - 39. So if you expect a few goals you would bet high at 39 for the stake of your choice, let-s say £10 a point.
If Spurs were to win the game 2-1, with number 7 scoring both goals for Spurs and shirt number 10 netting Liverpool's only chance, the final result would be 24 points (7 + 7 + 10). Had you gone high Shirt Numbers at 39 you would have lost 15 times your stake, in this case £10 per point: (39 - 24) x your stake = 15 x £10 = -£150. But if you had gone low at 36, the same bet would have won you 12 times your stake: (36 - 24) x your stake = 12 x £10 = £120
How many cards will the referee show during a match? Our simple scoring system allocates 10 points for a yellow card (maximum one per player) and 25 points for a red card. If a player gets a yellow card and then a second yellow card (i.e. red card for two yellows) then he is awarded 10 + 25 = 35 points.
As an example we might offer a Bookings prediction of 44-48 points in a Manchester United v Manchester City derby match. This means that we think there will be somewhere between 4 or 5 yellow cards shown. If there were 3 yellow cards and 1 red, the result would be 55 points.
Had you bought (gone high) on Bookings at 48 you would have won 7 times your stake, in this case £10 per point: (55 - 48) x your stake = 7 x £10 = £70. But if you had gone low at 44, you would have lost 11 times your stake: (44 - 55) x your stake = -11 x £10 = -£110.
This market is based on the total number of corners taken by both sides in a game.
Take an international between old rivals Scotland and England. We might offer a prediction for corners of 10-11.
If a very attacking game had led to 15 corners and you had gone high at 11 for £10 per corner, you would have won 4 times your stake: (15 - 11) x your stake = 4 x £10 = £40. But if you had gone low at 10, you would have lost 5 times your stake: (10 - 15) x your stake = -5 x £10 = -£50.
How many minutes will elapse before either team scores? In this football betting market we also make predictions on the time of the first home goal and first away goal. The maximum result is 90 minutes (injury time does not count).
In an international friendly between Ireland and Holland, we might predict that the first match goal would be scored after approximately half an hour, hence our quote of 28-31 minutes.
If the first goal came in the 38th minute and you had gone high at 31 minutes for £5 per minute, you would have won 7 times your stake: (38 - 31) x your stake = 7 x £5 = £35. But if you had gone low at 28 minutes for the same stake, you would have lost 10 times your stake: (28 - 38) x your stake = -10 x £5 = -£50.
This is a very volatile market and care should be taken when placing bets. You must use your judgement to estimate the total aggregate time of all goals scored in the game. Goals scored in the 44th and 82nd minute would add up to 126 total goal minutes.
Take a match between Manchester United and Arsenal. We might predict 125-135 total goal minutes.
If Arsenal won the game 3-0 and the goals came in the 7th, 23rd and 90th minutes the result would be 120 minutes. Had you gone low on goal minutes at 125 (expecting few goals) you would have won 5 times your stake, in this case £1 a minute: (125 - 120) x your stake = 5 x £1 = £5. But if total goal minutes had added up to 134, the same bet would have lost you 9 times your stake: (125 - 134) x your stake = -9 x £1 = -£19.
We offer a 'Team Performance' market for both teams for most live televised matches where the teams are awarded points based upon particular criteria. A team scores points as follows: Win = 25 points, draw = 10, goal scored = 15, clean sheet = 10, hit woodwork =10 (note must rebound into play), corner = 3, yellow card = -5 and red card = -15.
As an example for a match between Aston Villa and Arsenal, we may price Arsenal's performance at 44-48 points. If you fancied Arsenal to underperform against a solid Villa defence you would bet low on their performance at 44.
If a boring 0-0 draw followed, in which Arsenal managed only two corners and collected two yellow cards, Arsenal's Team Performance would have made up at just 16 points (10 for the draw, 10 for the clean sheet, 6 for 2 corners but minus 10 for 2 yellow cards).
So, had you gone low on Arsenal's performance at 44 you would have won 28 times your stake, in this case £5: (44 - 16) x your stake = 28 x £5 = £140. But if Arsenal's performance had resulted in 62 points, the same spread bet would have lost you 18 times your stake: (44 - 62) x your stake = -18 x £5 = -£90.
Our 'Player Performance' market is very much like our Team Performance market, only it is based on how an individual player performs in any given match. The scoring system is: Goal scored = 25 points (note the goal scorer as awarded by the TV coverage), goal assist = 10 (note this is the final touch before a goal is scored - if it hits an opposition player or woodwork first, no assist is given), shot on target = 5, forcing a corner = 3, free kick won = 3 (note includes penalties), passing to own player in opposition half = 2, free kick conceded = -3, yellow card = -10, red card = -25.
We normally offer Player Performances on three or four players from each team.
Our Player Performance quote for Robbie Keane before kick-off of a particular game might be 40-45 points. If you believed he is an over-rated player likely to be outplayed by his marker, you might place your spread bet low at 40 for £2. A drab performance from Keane might result in a Player Performance make-up of just 17 points. Had you gone low on Keane's performance at 40 you would have won 23 times your stake: (40 - 17) x your stake = 23 x £2 = £46. If, however, his attacking style had led you to bet high on his performance at 45, you would have lost 28 times your stake: (17 - 45) x your stake = -28 x £2 = -£56.
This market is based on the total minutes of all the goals scored by an individual player in a match. So, if a player nets two goals in a match, one in the 34th minute and the other in the 68th minute, his result would be 102 minutes (34+68). If a player fails to score the make-up is 0 minutes.
We might predict Goal Minutes for Wayne Rooney in a match of 17-20.
If you thought an out-of-sorts Rooney might not score in the game, you would bet low or sell his goal minutes at 17. If Rooney had scored in the 7th minute, you would have won 10 times your stake, in this case £2 per minute: (17 - 7) x your stake = 10 x £2 = £20. If, however, he scored in the 33rd minute, you would have lost 16 times your stake: (17 - 33) x your stake = 16 x £2 = -£32.