Supremacy
This is a market predicting a team's dominance over their opposition. We will predict how many more goals any given team will score against their opponents.
Example: We might make Arsenal favourites to beat Tottenham by 0.1-0.3 goals. Therefore, if you think Arsenal will win you might bet high at 0.3 for the stake of your choice, in this case, £50 a goal.
If Arsenal were to win the game 4-1, their winning margin (make-up) would be 3 goals.
Had you gone high at 0.3 you would have made 2.7 times your stake. (3 - 0.3) x your stake = 2.7 x £50 = £135
But if Tottenham had won 1-0, the same bet would have lost you 1.3 times your stake. (0.3 - -1) x your stake = 1.3 x £50 = -£65
|
Total Goals
This market is based on the total
number of goals scored in any given match by both teams.
Example:
We might predict that the Manchester United v Barcelona game will yield 2.7-3.0
goals. Therefore if you think that the game will be high scoring you would bet
high at 3.0 for the stake of your choice, in this case, £50 a goal.
If Barcelona were to win the game 4-1, the total goals scored in the game would
be 5.
Had you gone high on Total Goals at 3.0 you would have made 2 times your stake.
(5 – 3.0) x your stake = 2 x £50 = £100
But if the game had finished 0-0, the same bet would have lost you 3 times
your stake.
(3.0 – 0) x your stake = 3 x £50 = -£150
|
Goal Scorers' Shirt Numbers
The aggregate number of shirt numbers
for all the goal scorers in a match.
If Arsenal were to draw 1-1 with Liverpool with players wearing shirt numbers
14 and 10 scoring the goals, the shirt numbers would result in 24 points.
Example:
For a match between Spurs and Liverpool, we might price shirt numbers at 36
- 39. So if you expect a few goals you would bet high at 39 for the stake of
your choice, in this case £10 a point.
If Spurs were to win the game 2-1, with number 7 scoring
both goals for Spurs and shirt number 10 taking Liverpool’s
only chance, the final result would be 24 points (7 + 7 + 10).
Had you gone high Shirt Numbers at 39 you would have lost 15 times your stake,
in this case £10 per point.
(39 – 24) x your stake = 15 x £10 = -£150
But if you had gone low at 36, the same bet would have won you 12 times your
stake.
(36 – 24) x your stake = 12 x £10 = £120
|
Total Bookings
How many cards will the referee
show during a match? Our scoring system allocates:
10 points for a yellow card (maximum one per player)
25 points for a red card
If a player receives a yellow card and then a second yellow card i.e. red card
then he is awarded 10 + 25 = 35 points.
Example:
We might offer a Bookings prediction of 44 – 48 points in a Manchester United
v Manchester City match. This means that we think there will be somewhere between
4 or 5 yellow cards shown.
If there were 3 yellow cards and 1 red, the result would be 55 points.
Had you gone high Bookings at 48 you would have won 7 times your stake, in this
case £10 per point.
(55 – 48) x your stake = 7 x £10 = £70
But if you had gone low at 44, you would have lost 11 times your stake.
(55 – 44) x your stake = 11 x £10 = -£120
|
Total Corners
This market is based on the total
number of corners taken by both sides in a game.
Example:
For an international between Scotland and England, Sporting Index might offer
a prediction for corners of 10 -11. If a very attacking game had led to 15 corners
and you had gone high at 11 for £10 per corner, you would have won 4 times
your stake:
(15 – 11) x your stake = 4 x £10 = £40
But if you had gone low at 10, you would have lost 5 times your stake.
(15 – 10) x your stake = 5 x £10 = -£50
|
Multi Corners
This is the number of corners in
the first half multiplied by the number of corners in the second.
Example:
The prediction for a match between England and Scotland game might be 30 - 33. If
you fancied a few corners you might bet high at 33 for £10 per corner.
If, in this game mentioned above, 5 of the 15 corners came in the first half,
with the other 10 following in the second, the final result would be 50 (5 x
10). Had you gone high on Multi corners at 33 you would have won 17 times your
stake.
(50 – 33) x your stake = 17 x £10 = £170
But if you had gone low at 30, you would have lost 20 times your stake.
(50 – 30) x your stake = 20 x £10 = -£200
|
Time of 1st Goal
How many minutes will elapse before
a team scores? We also make predictions on the time of the 1st home goal and
1st away goal. The maximum result is 90 minutes (injury time does not count).
Example:
In an international friendly between Ireland and Holland, we might predict that
the first match goal would be scored after 30 minutes hence our prediction of
28 to 31 minutes.
If the first goal came in the 38th minute and you had gone high at 31 minutes
for £5 per minute, you would have won 7 times your stake.
(38 – 31) x your stake = 7 x £5 = £35
But if you had gone low at 28 minutes for the same stake, you would have lost
10 times your stake:
(38 – 28) x your stake = 10 x £5 = -£50
|
Win Index
With a Win Index, we make a prediction on how we think each team will perform. For winning a team is awarded 25 points, for a draw both teams are awarded 10 points and the team that loses is awarded 0 points.
Example: In a Scottish league match between Celtic and St.Mirren, Celtic might be expected to win and the Win Index prediction would reflect this:
Celtic 19.5 - 21 points St Mirren 2.5 - 4 points
If Celtic won the game (25 points):
If you had you gone low on the Celtic Win Index at 19.5 (expecting St Mirren to grab a draw or a win) you would have lost 5.5 times your stake, in this case £10 a point. (25 - 19.5) x your stake = 5.5 x £10 = -£55
But if they had lost (0 points) the same bet would have won you 19.5 times your stake. (19.5 - 0) x your stake = 19.5 x £10 = £195
|
Hotshots
We nominate 4 players who are known as Hotshots. These players score 25 points for each goal that they score in the match (8 points are awarded if the player does not appear at any time during the game). With this bet you can have 4 strikers playing for you at the same time!
Example: For a Liverpool v Manchester United match, your four hotshots might be:
Rooney Ronaldo Bellamy Gerrard
Our prediction might be 28 - 32 (we expect this bunch to score at least one goal between them.)
If Liverpool won the game 3-0 with Gerrard scoring twice (50 points):
Had you gone low on Hotshots at 28 (expecting none of these 4 to score); you would have lost 22 times your stake, in this case £5 a point. (50 - 28) x your stake = 22 x £5 = -£110
But if the game had ended 0-0, the same bet would have won you 28 times your stake. (28 - 0) x your stake = 28 x £10 = £140
It is important to remember that if Ronaldo and Bellamy did not play and the game ended 0-0, the result would be 16 (8pts awarded per nominated player that does not play).
|
Total Goal Minutes
This is a very volatile market
and care should be taken when placing bets. You must use your judgement to estimate
the total aggregate time of all goals scored in the game. Goals scored in the
44th and 82nd minute would add up to 126 total goal minutes.
Example:
In a match between Manchester United and Arsenal, we might predict 125-135 total
goal minutes.
If Arsenal won the game 3-0 and the goals came in the 7th, 23rd and 90th minutes
the result would be 120 minutes.
Had you gone low on goal minutes at 125 (expecting few goals) you would have
won 5 times your stake, in this case £1 a minute.
(125 – 120) x your stake = 5 x £1 = £5
But if total goal minutes had resulted in 144 minutes, the same bet would have
lost you 19 times your stake.
(144 – 125) x your stake = 19 x £1 = -£19
|
First/Last Blast
This market allows you to bet on the first or last goal scorer in the match.
25 points are awarded to the first goal scorer 25 points are awarded to the last goal scorer.
If there is just one goal, then that player is awarded all 50 points.
Example: For a match between Liverpool and Barcelona we might price Bellamy at 4-7 points. If you fancy him to open the scoring then you might bet high at 7 for the stake of your choice, in this case £10.
If Liverpool won the game 3-0 with Bellamy scoring the opener:
Had you gone high at 7 you would have won 18 times your stake. (25 - 7) x your stake = 18 x £10 = £180
If Bellamy had not scored (0pts) the same bet would have lost you 7 times your stake: (7 - 0) x your stake = 7 x £10 = -£70
|
Mini Performance
For non-live matches, we predict “Mini Performances” or “Minis”
for individual teams. In these games points are awarded in the following
way:
Win = 15 pts
Draw = 5 pts
Goal = 10 pts
Clean Sheet = 5 pts
Red Card = -15 pts
Example:
For the match between Middlesbrough and Fulham, we might price Middlesbrough’s
Mini Performance at 30-33 and Fulham’s as 7-10.
If Middlesbrough won the game 1-0 but had a man sent off, their mini performance
result (make-up) would be 15 points (15pts for the win, 10pts for the goal,
5pts for the clean sheet and minus 15pts for the red card).
Had you gone low on Middlesbrough mini performance at 30 you would have won
15 times your stake, in this case £10 per point.
(30 – 15) x your stake = 15 x £10 = £150
If Middlesbrough’s mini performance had resulted in 40 points, the same
bet would have lost you 10 times your stake.
(40 – 30) x your stake = 10 x £10 = -£100
|
Team Performance
We predict a "Team Performance" for both teams in a live televised match. As per Mini Performances, teams are awarded various performance points based upon particular events. But for a "Team Performance" market there are more criteria:
Win =25pts Draw =10pts Goal = 15pts Clean Sheet = 10pts Woodwork = 10pts (must rebound into play). Corner = 3pts Yellow Card = -5pts Red Card = -15pts
Example: For a match between Aston Villa and Arsenal, we may price Arsenal's performance at 44 - 48 points.
If you fancied Arsenal to under perform against a solid Villa defence you would bet low on their performance at 44.
If a boring 0-0 draw followed, Arsenal might have only got 16 points (10pts for the draw, 10pts for the clean sheet, 6pts for 2 corners but minus 10pts for 2 yellow cards.)
Had you gone low on Arsenal's performance at 44 you would have won 28 times your stake, in this case £5. (44 - 16) x your stake = 28 x £5 = £140
If Arsenal's performance had resulted in 82 points, the same bet would have lost you 40 times your stake: (82 - 44) x your stake = 38 x £5 = -£190
|
Player Performance
For "Player Performances" we predict how a player will perform in a
match on the basis of the following scoring system:
Goal scored = +25pts
(The goal scorer as awarded by TV coverage.)
Goal assist = +10pts
(The final touch before a goal is scored. If it hits an opposition player or woodwork
first, no assist is given.)
Shot on target =+5pts
Forcing a corner = +3pts
Free kicks won = +3pts
(Including penalties)
Passing to own player in opposition half = +2pts
Free kick conceded = -3pts
Yellow card = -10pts
Red card = -25pts
We will normally offer Player Performances on three or four players from each
team.
Example:
The Player Performance quote for Robbie Keane might be 40 – 45 points.
If you believed he was an over-rated player likely to be out played by his
marker, you might bet low at 40 for £2. A drab performance might lead
to a result of just 7 points.
Had you gone low on Keane’s performance at 40 you would have won 33 times
your stake.
(40 – 7) x your stake = 33 x £2 = £66
If, however, his attacking style had led you to bet high on his performance
at 45, you would have lost 38 times your stake.
(45 – 7) x your stake = 38 x £2 = -£76
|
Individual Player Goal Minutes
This market refers to the total minutes of all the goals scored by an individual player in a match. So, if a player scored two goals in a match, one in the 34th minute and the other in the 68th minute, his result would be 102 minutes. A player's make-up that does not score in a game is 0 mintues.
Example The Goal Minutes prediction for Wayne Rooney in a match might be 17 - 20.
If you thought he might not score in the game, you would bet low on his goal minutes at 17. If Rooney had scored in the 7th minute, you would have won 10 times your stake, in this case £2 per minute. (17 - 7) x your stake = 10 x £2 = £20
If, however, he had score in the 48th minute, you would have lost 31 times your stake. (48 - 17) x your stake = 31 x £2 = -£62
|